
Publication Overview
Evaluation of a Facial Animation Authoring Pipeline Seamlessly Supporting Performance Capture and Manual Key-pose Editing
Published in: | Proceedings of the 9th International Conference on Motion in Games, MIG 2016, Burlingame, California, USA, October 10-12, 2016 |
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Year: | 2015 |
Volume: | 2 |
Pages: | e4 |